Many of the prevalent technologies seem to share a common property - the ability to inspire the user the future to unfold in front of him/her with the technology. Sony's Walkman, for example, is originally a product that allows the user to listen to music in the mobile environment. I do not think s/he buys it merely for that particular function. I think s/he buys it because s/he also finds it valuable by imagining the scene where s/he enjoys listening to music on the way to school, exchanging music with friends, etc. Those new lives to come with the product (so s/he imagined) makes him/her feel much more value on Walkman. I specifically call such technologies "artistic arts" (The word "art" here means technology.). The word "artistic" usually implies paintings and music, but they are not artistic just because they are one or two dimensional signals. They are "artistic" only when they make those who see or hear to them imagine something, that may be called a message. The stronger and clearer the message is, the more artistic the work is regarded to be. I think it is the case with technologies (arts) as well. And I think such artistic arts can contribute to make people happier. And I think artistic arts come true by a consistent story and meticulous endeavor in the process of research and development. Only that makes the message, the ability to inspire the user his/her future, gets stronger. Consistency and meticulousness is my motto in research. |